Visual Experiences have emerged in unpredictable in past decade - Virtual Reality & Augmented Reality, Mixed Reality, HoloLens etc. Mechdyne is working on a step ahead to maximise the visual treat. Cave2 is what Mechdyne achieved! Cave2 is the next generation scalable virtual reality environment. It provides an "immersed" experience to the users, with a viewing angle of 320-degrees!
Read more: Google Glass 2.
Cave2 can be termed as the second generation VR system with panoramic 2D/3D environment. It supports scalability of the display resolution on the walls. The first version of Cave2 is Cave, which was designed with a cube-like viewing area. The first version Cave comes with wide range of features, launched in 2012.
Read more: Google Glass 2.
Cave2 can be termed as the second generation VR system with panoramic 2D/3D environment. It supports scalability of the display resolution on the walls. The first version of Cave2 is Cave, which was designed with a cube-like viewing area. The first version Cave comes with wide range of features, launched in 2012.
- Analyse and interpret spatially-related data.
- Focusing on data rather than technology with a fully integrated display.
- Engage the "whole brain" for enhanced awareness retention.
- Navigate through real-time and real-life environments in spatial dimension.
- Scalable resolution up to 100 mega pixels.
- Available in four, five or six wall configurations.
Read more: Oculus Rift by Facebook.
Cave2 Specifications
- 320-degree, panoramic design
- 20.1 surround sound audio system
- 60' X 8' display, for 480 square feet of viewing surface
- Extended life of operation
- 72 scalable near-seamless passive stereo off-axis-optimized 3D LCD panels-can
- Ultra shallow 4" depth
- Scalable high-performance computer cluster
- Horizontal visual acuity that matches 20/20 vision
- 10-camera optical tracking system-can be scaled to fit your unique interaction needs
- Ultra high-quality resolution of .029 inch per pixel.
You can check out the Cave2 glance here.
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